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Tags: PC gaming

Recursos de Copiloto de Jogos do Windows 11 Acendem Debate sobre Privacidade e Desempenho entre Jogadores de PC

Recursos de Copiloto de Jogos do Windows 11 Acendem Debate sobre Privacidade e Desempenho entre Jogadores de PC
PC gamers are questioning the new Gaming Copilot feature in Windows 11 over potential privacy risks and its impact on frame rates. While Microsoft’s FAQ states that screenshots are not stored for model training, a forum post suggested the default settings might capture gameplay for AI training. Tests show a modest dip in performance when the feature is active, especially on lower‑end handheld devices. The controversy highlights the tension between AI‑driven assistance and gamer expectations for privacy and optimal performance. Ler mais

Nvidia RTX 5000 Super GPU Launch Likely Delayed to 2026

Nvidia RTX 5000 Super GPU Launch Likely Delayed to 2026
Recent rumors suggest Nvidia's upcoming RTX 5000 Super graphics cards—part of the Blackwell family—are unlikely to appear before the first half of 2026. Earlier speculation of a late‑2025 or early‑2026 debut, including a possible CES showcase, has been pushed back to a window between March and May 2026. No manufacturers have received official specifications, but the leaks point to higher VRAM capacities, such as 24 GB for the RTX 5080 Super and 18 GB for the RTX 5070 Super. The delay could affect Nvidia's competitive positioning against AMD's RDNA 4 lineup. Ler mais

Microsoft Introduces Advanced Shader Delivery to Cut PC Shader Compilation Stutter

Microsoft Introduces Advanced Shader Delivery to Cut PC Shader Compilation Stutter
Microsoft has unveiled Advanced Shader Delivery, a cloud‑based system designed to pre‑compile shaders and eliminate the long wait times that many PC gamers face when launching new titles. The technology debuts on ASUS ROG Xbox Ally handheld devices and on games available through the Xbox app, aiming to store hardware‑specific shader packages in the cloud. While the approach promises smoother start‑up experiences, the need for multiple shader sets to cover diverse GPU configurations means full adoption could take years, similar to the rollout of Direct Storage. Ler mais

Microsoft Lança Assistente de IA Gaming Copilot para Jogadores de PC

Microsoft Lança Assistente de IA Gaming Copilot para Jogadores de PC
Microsoft has rolled out Gaming Copilot, a beta AI assistant designed to help gamers, on PC today and plans to bring it to the Xbox mobile app next month. The tool appears in the Windows Game Bar overlay and offers voice‑enabled tips, recommendations and real‑time assistance for players 18 and older in every region except China. It will later expand to handhelds such as the ROG Xbox Ally and Xbox consoles. By leveraging Bing search data and player activity, Gaming Copilot aims to streamline gameplay guidance while Microsoft explores ways for creators, and even its own Muse AI model, to enrich the experience. Ler mais

Google Play Ganha Assistente de IA com Tecnologia Gemini e Reformulação para Jogadores

Google Play Ganha Assistente de IA com Tecnologia Gemini e Reformulação para Jogadores
Google Play is rolling out a sweeping update that adds a Gemini‑powered AI sidekick, new gamer profiles, daily streak tracking, and a personalized You Tab. The changes extend across mobile and PC, with the Play Games platform leaving beta and supporting roughly 200,000 titles. Players will see their achievements, rewards, and cross‑platform stats in one place, while the AI assistant helps discover games and offers in‑game tips. Ler mais

Google Lança Assistente de Jogo Gemini AI para Jogos da Play Store

Google Lança Assistente de Jogo Gemini AI para Jogos da Play Store
Google announced a new Gemini AI feature that integrates directly into mobile games downloaded from the Play Store. The Gemini Live overlay lets players ask the assistant for hints while they play, with the AI able to see the game screen and respond audibly. The rollout will begin with select titles over the coming months and includes additional overlay details such as rewards, offers, and achievements. Google also expanded its Play Games initiative to PC, offering more than 200,000 titles across platforms, and introduced enhanced store pages that let users ask and answer game‑related questions. Ler mais

NVIDIA’s GeForce Now com RTX 5080 Estabelece Novo Padrão para Jogos em Nuvem

NVIDIA’s GeForce Now com RTX 5080 Estabelece Novo Padrão para Jogos em Nuvem
NVIDIA’s GeForce Now service now runs on RTX 5080‑class GPUs, delivering 4K gaming at high frame rates with DLSS and AI‑enhanced video quality. Testers reported performance comparable to high‑end desktop rigs, while subscription plans range from a $10 Performance tier to a $20 Ultimate tier that unlocks the top‑end hardware. The service offers advanced features such as 5K/120 fps support, 4:4:4 chroma subsampling, AI video filters, and AV1 encoding. However, the high bandwidth demand—up to 100 Mbps—poses a challenge for users with limited internet capacity. Ler mais

CEO da Gearbox Blameja Hardware Antigo do PC por Problemas de Desempenho no Borderlands 4

CEO da Gearbox Blameja Hardware Antigo do PC por Problemas de Desempenho no Borderlands 4
Gearbox Software chief Randy Pitchford asserted that the poor performance of Borderlands 4 on PCs is due to outdated hardware rather than game optimization. He described the title as a “premium game” for “premium gamers” and suggested that users with older systems should not expect high frame rates. The comments have drawn criticism from the gaming community, which points out that the game struggles even on top‑end GPUs such as the RTX 5090, and that many players are using mid‑range cards like the RTX 4060. The backlash highlights ongoing tensions over game optimization and hardware expectations. Ler mais

MSI Afterburner Adiciona Controle de Voltagem Tripla para Futuras Placas de Vídeo RTX 5000

MSI Afterburner Adiciona Controle de Voltagem Tripla para Futuras Placas de Vídeo RTX 5000
MSI’s popular Afterburner utility is being updated to support triple‑channel voltage control, allowing users to adjust not only core voltage but also memory and auxiliary voltages on upcoming MSI‑branded RTX 5000 graphics cards. The feature is currently in beta and limited to future MSI models, as current reference‑design cards are locked by Nvidia. If adopted widely, the addition could give enthusiasts new avenues for performance gains in high‑end PC gaming. Ler mais